Technology & Combat Characteristics
A prototype mobile suit developed by the Augusta Newtype Research Institute as a refined version of the MRX-009 Psyco Gundam, the Gundam Mk-V was an immensely powerful unit. The project is initially commissioned by the Titans, however, the political situation shifts in favor of the AEUG during its development process, and then is taken over by the regular Federation Forces. Three prototype units are eventually completed, but as the Gryps Conflict comes to an end the Gundam Mk-V has yet to enter combat. Unlike the Psyco Gundam, the Gundam Mk-V can be operated by normal pilots who have not undergone Newtype enhancement, thanks to the revolutionary Quasi-psycommu system, which also allowed the pilot to control the wire-guided Incom remote weapons stored in its backpack. The unit could also be fitted with a shield booster similar to the one used by the Gundam TR-1 Hazel series, which can be attached to its back as an additional thruster. It was also very well armored, incredibly fast and maneuverable to the point of being detrimental to the health of the pilot, asBrave Cod discovered when he shattered most of his teeth during an emergency evasion maneuver.
Armaments
- Beam Rifle
- The standard ranged armament of many mobile suits is the beam rifle. The particle beam fired from a beam rifle can penetrate almost any armor that has not been treated with specific counter-measures.
- Beam Saber/Beam Cannon
- Beam Saber/Beam Cannon
- The ORX-013 Gundam Mk-V carries two beam sabers, with power ratings of 0.9 MW, stored in recharge racks mounted on the backpack, similar to the ZZ Gundam the beam sabers also double as beam cannons, with power ratings of 12 MW.
- INCOM
- INCOM
- A remote weapon designed for use with the quasi-psycommu system. These disc-shaped devices are armed with internal beam guns and controlled via wire cables. Every time an INCOM changes its flight direction, it deploys a tiny relay INCOM to hold the wire in place and maintain its connection to its parent mobile suit. When the pilot recalls the INCOM, it retraces its course as the wire is retracted.
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- Beam Gun
- Each INCOM remote weapon mounts a single beam gun with a power rating of 4.5 MW. Because of limitations the wires cannot supply enough power to allow the beam gun to be continually used. After a set number of shots the INCOM must be recalled so that the beam gun can be recharged.
- 3-tube Missile Pod
- The ORX-013 Gundam Mk-V can equip two missile pods on each shoulder.
- Shield Booster
- The unit could also be fitted with a shield booster similar to the one used by the Gundam TR-1 Hazel series, which can be attached to its back as an additional thruster.
Special Equipment & Features
- Quasi-psycommu System
- The Quasi-psycommu system was developed to extend the capabilities of remote control to non-Newtypes. This system can actively scan the pilot's brainwaves, no matter how weak they are, and then let the computer translate the thoughts into commands to be issued to remote weapons. Using the quasi-psycommu even non-Newtypes can control simple wire-guided remote weapons, such as INCOMs. INCOMs, unlike funnels or bits, still have to be tethered to their control unit by wires because the electrical signals to the INCOM would be otherwise disrupted by Minovsky Particles.
My opinion gundam MkV it large and look fat
and odd when Compared with other Gundam but i like it.