2016-02-11

ZGMF-X42S

ZGMF-X42S Destiny Gundam


Zgmf-x42s

Destiny-rear

Technology & Combat Characteristics

The ZGMF-X42S Destiny Gundam is designed as a high performance general-purpose MS that can handle a variety of combat situations without exchanging equipment during the battle. For close combat, the suit features two Beam boomerangs that double as beam sabers, a pair of Palm Beam Cannons, and a large Beam Sword, which is the preferred weapon-of-choice of Destiny's pilot, Shinn Asuka. For long-ranged battle, it is equipped with a Long-Range Beam Cannonand a handheld Beam Rifle. For defense, the Destiny mounts a small physical shield as well as two Beam Shield Generators. Lastly, the suit is equipped with a standard set of head mounted CIWS.
For the Destiny Gundam to use its wide variety of weapons effectively and quickly, it is necessary for the suit to have a wider range of body movements as well as be more flexible. To achieve the first goal of having wider range of body movements, the suit's basic structural component have been split into smaller, movable pieces, while the suit's armor has been divided into smaller pieces in a manner that is similar to that used on the ZGMF-X20A Strike Freedom. The exposed gaps in the armor due to smaller armor pieces are remedied by mapping out the ranges of motion of the frame using Shinn Asuka's combat performance to determine the most efficient way to separate the armor parts. This help to ensure that the wider range of body movements do not come at a price of lower defensive power. For the second goal of being more flexible, the joints of the Destiny are constructed of the same materials found in Phase Shift armor. This allows the joints to possess near human flexibility when phase-shifted and a faint metallic glow is produced when discharging excess residual energy within the body through the joints. [1] Through all these special designs, the suit met its requirements, however, various problems remain to be solved, including maintenance problems and production issues.[1] In addition, Destiny also features an improved version of the Freedom's wing units which are arranged symmetrically around the main thrusters.[2]
Other special aspects of the Destiny are its Wings of Light and the Mirage Colloid System. The Wings of Light is a special light effect produced by ZAFT's version of the Voiture Lumiere propulsion system, this system is capable of greatly increasing Destiny's speed when activated and is frequently used together with the Mirage Colloid System to create an illusionary copy of Destiny, confusing the enemy as the real Destiny sets up for a high speed attack. The Voiture Lumiere propulsion system is installed in the Destiny Gundam's wing units, which are improved version of the Freedom's wing units.[3] Like theZGMF-X666S Legend Gundam, the Destiny Gundam is powered by the Hyper-Deuterion Engine, and is armored withVariable Phase Shift Armor.

Armaments

  • MMI-GAU26 17.5mm CIWS
Mounted in the head, the pair of CIWS are mainly used for shooting down missiles, projectiles or enemy units at close range.
  • MA-BAR73/S High-Energy Beam Rifle
Developed based on the ZGMF-X56S Impulse Gundam's beam rifle, it is the Destiny Gundam's main ranged weapon. As the beam rifle is powered by the suit's Hyper-Deuterion Engine, its firepower and rate of fire are superior to that of its predecessor's . When not in use, this weapon could be stored on the back waist point.
  • Shield
A small, expandable anti-beam coated shield that is mounted on the left arm. In its compacted state, it can be used together with the beam shield. However, this shield is rarely ever seen being used.
  • MX2351 "Solidus Fulgor" Beam Shield Generator
Like its brother unit, the ZGMF-X666 Legend, the Destiny is also equipped with two MX2351 "Solidus Fulgor" beam shield generators, with one generator on the back of each hand. These generators produce powerful beam shields that can effectively block physical and beam attacks, one beam shield was enough to block the combined power of a GFAS-X1 Destroy's three "Super Scylla" multi-phase beam cannons.
  • M2000GX High-Energy Long-Range Beam Cannon 
Stored on the left side of the backpack, it is Destiny's most powerful long-range weapon and is capable of destroying just about any MS or battleships with a single shot. Thanks to the suit's Hyper-Deuterion Engine, the M2000GX high-energy long-range beam cannon has a higher firing rate, output and firing range than the ZGMF-X56S/γ Blast Impulse's M2000F "Kerberos" high-energy long-range beam cannon. When in use, the cannon unfolds and swivels underneath the Destiny's shoulder while a trigger and guard extend to allow the Destiny to take manual aim.
  • MMI-X340 "Palma Fiocina" Palm Beam Cannons
A unique feature of the Destiny is its two MMI-X340 "Palma Fiocina" palm beam cannons. These weapons are designed for extreme close-range combat and can release powerful bluish energy discharges that are capable of destroying the heat rods of a ZGMF-X2000 GOUF Ignited and even the armored head of the GFAS-X1 Destroy. It should be noted that during the battle of Orb, a blue beam is seen destroying a Murasame, suggesting that the palm beam cannons can also serve as make-shift ranged weapons as no other suits are known to use blue beams.
  • RQM60F "Flash-Edge 2" Beam Boomerang
The Destiny is equipped with two RQM60F "Flash-Edge 2" beam boomerangs that are stored on the shoulders. They are upgraded forms of the ZGMF-X56S/β Sword Impulse's RQM60 "Flash-Edge" beam boomerangs. Unlike previous models, the Destiny's beam boomerangs also double as beam sabers, though they are rarely seen used in this form. Shinn uses these versatile weapons in a wide variety of ways, such as using them to distract opponents while he closes in for a close-range attack, or to destroy several enemy units in its trajectory.
  • MMI-714 "Arondight" Beam Sword
Stored on the right side of the backpack, the foldable MMI-714 "Arondight" beam sword is the Destiny's main and perhaps its strongest close-combat weapon. It is capable of slashing through the armor of a GFAS-X1 Destroy from head to toe. Despite the name, it is actually an anti-ship sword and was developed from Sword Impulse's MMI-710 "Excalibur" anti-ship laser sword.

Special Equipment & Features

The Destiny is powered by a hyper-deuterion engine, a fusion of a nuclear reactor with deuterion conversion technology, giving it a self-replenishing power reserve. However, it is still possible for Destiny to drain its power reserve to a critical level, as shown during its first engagement with the Strike Freedom.
A device built into the mobile suit to counter the effects of Neutron Jammers, this gives the Destiny the ability to use its Hyper-Deuterion Engine without risk of being shut down.
  • Operating System
The Destiny Gundam uses the Gunnery United Nuclear-Dueterion Advanced Maneuver operating system, (MOBILE SUIT NEO OPERATION SYSTEM Ver.1.62 Rev.29).
  • Wings of Light
The "Wings of Light" utilizes a variant of the Voiture Lumiere propulsion system, allowing the Destiny to achieve very high speeds during movements and to create after-images when used together with the Mirage Colloid System. One of Shinn's signature attacks with the Destiny is to utilize both systems in conjunction with the "Arondight" beam sword, rushing into close combat range with unprecedented speed and impaling his target with the sword. This maneuver is very effective against larger, less maneuverable opponents such as the Earth Alliance's Zamza-Zahs, Gells-Ghes, and Destroys, but its effectiveness against units of similar mobility such as the Strike Freedom and Infinite Justice is questionable. As shown during the final battle of Gundam Seed Destiny, the speed and after-images produced allow the Destiny to effectively dodge the multi-directional attacks of the DRAGOON system.
  • Mirage Colloid System
Activated when Wings of Light is used, it spreads Mirage Colloid particles, leaving a trail of visible after-images that can confuse enemy pilots. This system was actually installed on Destiny Gundam for unknown reason and the after-images are an unintended side-effect of mixing Mirage Colloid particles with the Voiture Lumiere system while traveling at high speeds.


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